Proximity voice
Players hear each other based on the position and head orientation of their in-game character.

Proximity voice
Players hear each other based on the position and head orientation of their in-game character.
Self-hosted
Run it with Docker, Pelican or Pterodactyl. You own your data.
Connector based
A small plugin, addon or mod on your game server feeds player positions to Inari over WebSocket.
Open source
Licensed under AGPL-3.0. Rust server, Angular frontend.
Foxdroidlabs Forgejo
Official repository: git.foxdroidlabs.com/Foxdroid-Prod/inari
TheDreWen Forgejo
GitHub
Mirror, public issue tracker and release notes: github.com/thedrewen/inari